I’ve been doing my daily logs over at the Ludum Dare site, to try and encourage more people to participate there. I’ve really only worked on the game for 2 days, despite my plans to start early. Today I was busy with something else, so this week’s update will be light.
This “week” was about getting the foundation of editor up and running. Currently it works on a 2 button mouse (right click to erase), but the editing interface will support a touch screen (tile zero is the eraser). There’s currently no UI, but I can cycle tiles with the mouse wheel. It auto saves/loads the map to a specific file.
It started out looking like this:
Then by the end of the night Saturday, it looked like this:
If you’re interested at all in the process from A to B, hit the jump for more.
I was going to do some work today (Sunday), but there’s so little time left, I’m calling it a night early.
...