Ready as ever

Hurah! Finally open. Welcome. Come on in and hear me think. At some point throughout the day I was working. Really, I was; You can trust me. My new (3rd) office whiteboard just arrived this morning. I took the liberty of violating it with some math/physics filth. It seems to be holding up well, which is good, as I expect many more shamefull acts of mathematics to be performed on it....

Blam! Teaser

So begins the campaign. PuffBOMB.com/.net/.org are now online with this wonderful tease site. I’ll have banners show up in the indie world soon, just to build some awareness. I have some big plans for this game. IGF polishing goes well. Just a few more graphics, and some minor updates to the game itself, and we’re good to go. 2 days left. We’re looking good....

Rejected Logos

On a mission to build corporate identity, the trials and tribulations of logo design. Given that introduction, … yeah, I was playing with logo design ideas. At the end of the day, I didn’t exactly come up with something to use. None the less, this is my blog, and I feel compelled to share it with myself, and any other misguided net travelers. Here’s “Ghastly logo“. For my own amusement, you can see it’s evolution below....

Ignorant First Scribbles

Not much to say. I discovered an interesting feature I’m sure I knew, but always ignored in Paint Shop Pro. The wonderful world of layer masks. From an existing sketch we extract the line art as a mask, and can now do all kinds of fun coloring. We can fill in a whole layer with a color, apply the mask to only show color where the line art was, then color under on other layers to fill it in....