Difficult Names = Bad?

Lets try a little experiment. (Try to) read this. Sykhronics Entertainment Anyone that’s followed my work probably won’t be miffed by that mean looking first word. But if you stuck around, you stuck around for my work, not my clever name. You probably have your own pronunciation of it too. I’ve certainly heard some interesting ones from telemarketers that whois’d my domains for a phone number. Lets see if we are thinking the same thing....

Trackers and Sequencers rant

Ranting… I’m sorry. I suppose I’ve been “writing” music with trackers for about 13 years (Scream, Impulse, Modplug, Buzz, Renoise). Alas, my results have been less than satisfactory. I want to take this moment to apologize to everyone I ever recommended trackers to. Sorry. Sometime last month I set out to find a better music app. I’d already entered the world of VST’s thanks to Renoise, having put down a big $600 for Colossus....

Deskonomics: Shape

Here’s a fun point. Almost everyone works at a desk, but nobody talks about desks. Chairs come up sometimes, especially in discussions about the Aeron chair versus a well made leather, or general sitting ergonomics. This is an incredibly broad topic that could easily span dozens of blog posts in it’s complexity. Game developers and other media professionals have many needs for their working surface. And depending on how many hats you wear as a developer, you’ve got to fit several monitors, speakers (stereo or surround), input devices (keyboards, mice, tablets, midi interfaces), scanners, printers, and other office friendly objects (fans, phones, paper and supplies) on it....

Tips for Input Recorders

This is part of a forum post I made. Classic Mike, going completely off topic and force feeding all the random advice I had saved up. – – – – Be sure your input update is written/recorded immediately before the game processes it. In other words, at the end your control interpretation code/handler. That way it can “in theory” reproduce a crash, instead of coming up a frame or two short....

Testing Methods

This is from a forum post I made in response to a question on testing methods. A classic Mike random advice assault. This branched off to a series of thoughts on built in game recorders. – – – – Free testing methods: Peer testing has worked well for me, as developers tend to have bizarre PC configurations (multiple monitors, multiple gamepads, etc). There’s also a level of critique a developer can give that goes above and beyond, but you need to be clear and capable of asking for the harshest of critiques....

Tips for Game Archive Formats

From a forum post, a set of bullet point advice on creating a custom archive format. – – – – – For terms: Archives are a directory/dictionary/list of filenames with offsets to chunks, and many data chunks (files). Compression comes later. – Directories and subdirectories are just longer filenames. Unlimited file name length means unlimited directories. – Padding the start of data chunks to 4 byte boundaries has performance advantages on many platforms when in RAM....

Enjoy GDC 2007, Only $32

I think I’ve already posted about this everywhere, except here. If you’re like me, and decided to skip out on Travel, Hotel, and admission to GDC, you can get the meat of the event for a fair $32. GDC Radio Store $8 gets you a day (about 6 hours of talks) for either the Indie Games Summit or the Casual Games Summit. Nice. Buy ‘em all for nearly 24 hours of interesting discussions and talks....

Little Big Planet

The innovative games arms race is on. http://gamevideos.com/video/id/9860 … Alright, I give up. Normally when I see a really fantastic game like this, I’m all excited (Spore). This one drove me in to a brief game design depression. Now that’s emergent gameplay at it’s finest, and I’ve not even played the game. Concepts like collaborative editing and modern user friendly editing. Two ideas I’ve been extremely excited about toying with. “Oh, we do them both”....

Stupid short months

Sitting in the home office, doing taxes. I came to the realization that the it’s one of those silly short February’s, and I hadn’t posted anything this month. I’ve been doing good as far as posts, with at least 1 thing to say every month. It’d be a shame to break that nice consistent list of dates on the right. Job postings work. We found somebody that seems perfect for the job below....

Pitch Video Trailer Postmortem

I was busy last month cutting together a trailer for… business purposes. I’ll talk more about this later. It turned out surprisingly more difficult that I had have hoped, but I found a rather unique way of pulling it together. Obviously, the secret weapon is Fraps. Trying to nab constant 60fps footage was doable, but proved tricky, due to my hard drives not being the most defragged. I don’t know how many takes later, I ended up with nearly an hour of game footage, that was cut down to a 4 minute presentation....