The Indie Office, Part 1
Hypothetical situation. Note: Try to refrain from bombard me with requests yet, ‘cause I know a lot of people already like this idea. cough, I’m in London, Ontario, Canada.A typical game company places 10 or more people under the same roof. Office space rented out at the expense of the company. There’s a management hierarchy, one or more people responsible for business and infrastructure aspects of the company, and an arrangement of programmers, artists, designers, possibly testers and a sound guy....