Not much to say… okay, maybe there is, but I don’t want dwell on it.
A random work in progress shot, showing the result of terrain generation, and an imported 3D model. No, this isn’t a game, just showing that I’m working with some 3D stuff right now.
The dead red eyes of Blender’s stock monkey-head
I’m back working on some Smiles stuff again right now, which I’ll post about in the coming days as I finish. Plus, Ludum Dare 18 is next month, so I have some work to do there as well.
Busy busy.